One cool new feature in Visual Studio 2010 is enhanced Multi Targeting. Presumably, its all about allowing developers to target both the 2.0 and 4.0 runtimes from VS2010, but what it really means is you can easily target Mono from within Visual Studio 2010.
To enable this, you need to unzip this file to: C:\Program Files\Reference Assemblies\Microsoft\Framework\.NETFramework\v3.5\Profile
Once you do that, you can take your .NET project:
Go to project properties and switch it to the Mono 2.4 Profile:
Now it will compile using Mono's assemblies, and will flag methods that Mono does not contain, like thus:
This also works for Intellisense:
And Object Browser:
We are very excited about this feature, which should make it easy for people to ensure they are staying compatible with the Mono subset of the .NET framework without leaving Visual Studio. Once VS2010 is released, we will hopefully release the profile packs as we release each Mono version!
Over the holiday break, I stumbled upon this article from OSNews stating that there was a need for something like Paint.NET for Gtk. Having some experience with porting Paint.NET to Mono Winforms before, I knew that that was a massive task. But it still got me curious about Cairo and creating a layered canvas, since I had never played with Cairo or Gtk.
After playing around for a few hours, I actually had a working paintbrush and canvas. Intrigued by my success, I played around with it for a few more days. By the end of the week I had a nifty little paint program with a few features. Now, a month later, it's time to open my little project up to the world: Pinta.
Pinta is a clone of Paint.NET. It already has a small, but hopefully useful, set of features like multiple layers and infinite levels of Undo/Redo.
I hope to implement the same feature set as Paint.NET. Currently there are several tools missing, as well as adjustments like brightness/contrast and levels and Paint.NET…